Create a mobile service that motivates users to be physically active, and also to purchase promotional products and services.
Development of iOS and Android native applications, integrated with the HealthKit API; the core functionality is based on gamification.
Sport activities of the user and even simple walks, tracked by a smartphone, smart clock or a fitness bracelet are automatically converted into the internal currency of the service, Boosts.
Having a sufficient number of Boosts, the user will be able to pay for the promotional offer of the product or service without a lengthy ordering process.
Many offers allow to pay for their full cost with Boost only.
Leaderboard is a public rating list of all Ufity users.
The rating of users directly depends on the number of Boosts earned.
The user's score is increased every time the application becomes aware of the user's new physical activities.
The application offers a set of necessary user settings such as: changing the preferred delivery address, changing the password, etc.
The user is also given the access to the statistics of his account, the ability to change the avatar.